Bloxd.io Wiki

Terrain Generation is how Bloxd.io generates terrain in the Open World Gamemodes.

Structure[]

A normal Bloxd.io world is divided into several Biomes that appear on the surface of the Bloxd.io world. This is the area where players will spawn in most lobbies unless the spawn point has been changed manually.

The surface of the Bloxd.io world mostly contains Natural Soils like Dirt, Sand and Snow.

Underground[]

Below the layer where Natural Soils spawn, different types of stones generate instead. This layer may contain Ores and valuable minerals. This layer stretches from approximately y= -5 ~ -21 to y= -99.

y= -100 is where Bedrock spawns. In Survival and Peaceful, it is impossible to dig further down from this point because Bedrock cannot be broken, but under the Bedrock layer, stones like Stone, Andesite, Diorite and Granite can still spawn until y= -130. These blocks are “designated” for builds in creative that stretches extremely deep underground.

Beyond the layer of stones is the Void. It is an endless stretch of empty space at y=-131 and anything below. Lobby Owners of Worlds can set a death height below -100.

Above-Ground (Mountains)[]

There are two different types of “hilly terrain”: mountain ranges and hills.

Hills are formations of stones and Natural Soils that are higher than normal terrain. Their highest peaks are normally at y=30.

Mountain ranges are very tall and steep, and they can stretch up to approximately y=11-. They are massive ring-shaped formations of Stone and Snow that shoot up from the ground. Other Natural Soils can only generate up to y=60. Other biomes can often generate halfway up mountains. All Dirt that generates above y=54 will become Rocky Dirt.

Snow generates from y=80 and up.

Biomes[]

Most surface terrain generation is split into Biomes. Note that biomes do not blend with each other, so a relatively “cold” biome may border a relatively “hot” one.

The Canyon biome generates only if a Desert is bordering a mountain range.

Water forms[]

Water generates naturally on the Bloxd.io world in two forms: lakes and rivers. When in snowy biomes, the tops of waterforms turn to Ice.

Some rivers are wider than others by a few blocks. Some parts of rivers can have sand bordering it. If you follow a river to higher elevation, you will reach its end. If you follow it to lower elevation, you will reach a lake.

Lakes have a circle shape and are much wider and deeper than rivers. One or more rivers flow into lakes. Below water in lakes, you can find clay.